![]() ![]() Most of the locked mercenaries are unlocked from personal quests. Spoiler Police - Unlock every mercenary in a single campaign. Remember that you can replay completed scenarios if needed. Just keep going for your retirement goals. Even if you're only playing with 2 mercenaries, you can just make 2 new ones and use their starting money to buy an enhancement.ĭungeon Veteran - Have 5 mercenaries retire in a single campaign. Power Up! - Have a party of 4 mercenaries with at least 1 enhanced card each. Just follow the instructions on your personal quest. Complete Frozen Hollow to unlock enhancement, then just enhance a card. A spellweaver with Ride the Wind and an invisibility cloak can make it to the objective in a very short amount of time, although any class with high mobility and jump should be able to manage. This can be fairly easy to accomplish in the Shrine of Depths scenario (30). ![]() The Pacifist - Complete a scenario without any mercenaries killing an enemy. Just make sure to kill them before the debuffs expire.Ī Normal Day in Gloomhaven - Complete a scenario on difficulty normal or higher. ![]() Then just add one more like Disarm from Brute or Stun from Tinkerer to get your 6. ![]() The bottom of Mind's Weakness can then inflict wound. Mindthief can set this up pretty easily with the Withering Claw augment (melee attacks inflict poison and muddle). Spread the Plague - Defeat an enemy with 4 or more negative conditions. Just bring mercenaries with primarily ranged attacks and this should be pretty simple. The Sniper - Win a scenario using only ranged attacks. This is another one where more party members makes this easier to complete. Vaccine Incoming - Heal 60 hit points total across all party members in a scenario. It could help to play on 4 characters so there are more targets. A level 9 spellweaver (with Inferno) in a sufficiently long scenario should be able to handle this one. Master Assassin - Have a mercenary deal over 200 damage over the course of a scenario. If the Scoundrel is level 7, you also have access to Spring the Trap which can add another x2. If you don't have that locked class, Scoundrel is likely your best bet with Smoke Bomb for a x2 - it stacks with rolling a crit, which can easily get to 20 damage. Easiest way to do this is a high level Berserker using Glass Hammer. Overkill - Deal 20 or more damage in a single attack. This includes moving enemies into traps or stepping on them yourself. You Activated My Trap Card! - Activate 3 or more traps in a round. I'm Not Dead Yet - Complete a scenario without any mercenaries exhausting. Locked Characters - As above, but with the unlockable characters. Can be done in guildmaster or campaign mode. Starting Characters - Achievements that require beating scenarios in specific ways with certain characters in the party. Guildmaster - Achievements that can only be completed in guildmaster mode. Note that some of these are mutually exclusive and will require multiple campaigns. These can be done in guildmaster or campaign mode.Ĭampaign - Achievements that can only be completed in campaign mode.Ĭampaign Boss - Defeat a boss in campaign mode. Scenario - Completing a scenario a specific way. I've broken the achievements down into the following categories: Some of them may be unlikely to complete without knowing they exist, so this guide was put together as a resource to know what to work toward. The reason for making this guide is that several achievements are listed as hidden in compliance with the creator's spoiler policy. This is a list of all the achievements available in Gloomhaven digital. ![]()
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